Guests travel through five themed era neighborhoods — 40 to 45 custom challenge games — wrapped around a full scratch kitchen and bar. Grab a wristband and play all-access, or just come to eat and drink. A signature feature auto-pauses your game clock while you eat, so a meal never costs you play time — we haven't seen a competitor do it.
Planned pricing: about $30 for 90 minutes or $40 for 2½ hours of unlimited play — with weekday play-and-dine specials, slow-weekend passes, and dynamic pricing on event weekends.
Eat your way through time — a chef-driven themed menu and craft bar in the heart of the venue.
Walk in, grab a wristband, and the whole visit is tracked — every score, every rank, every return.
Time Bandit Entertainment has spent 10+ years professionally designing, fabricating, and delivering experiential attractions for other operators — and we own the whole stack most operators piece together. Time Vault is us opening the flagship location for our own brand.
We build the physical rooms, write the game-control and RFID software, and own the story, characters, and IP — including the Quantum Quiz game show, which already has a mobile version. Most operators outsource one or two of those; owning it all cuts cost and de-risks delivery.
We're delivering eleven original games plus the complete operating platform — RFID game access, leaderboards, loyalty, and database — for Explorium, a funded challenge-arcade entertainment center in Virginia opening late 2026. Games are in fabrication in our shop today.
Our founder spent 2+ years on the fabrication team at Highway 85 Creative, a $12M/yr commercial fabricator of large trade-show and brand builds — and has built and serviced games for Bam Kazam, a Phoenix challenge arcade. We know what breaks under real guest load, and we build for it.
Our Mad Hatter room and the games inside Wizard of Oz at Eludesions (Phoenix) are nearly ten years old — and still the venue's two best-selling rooms. We build experiences that are still earning a decade in.
Arizona Steampunk Railway at North Valley Escape (Anthem) is, to our knowledge, the world's first escape room built on motion platforms — the train rocks side to side for the entire game. That DNA goes straight into Time Vault's eras.
We work directly with Ollie Cantos, the U.S. Department of Justice attorney who co-authored the 2010 ADA regulations still in force today. He reviewed our Explorium games one by one — eight cleared city ADA approval with his guidance — and accessibility is engineered in from day one, not bolted on.
A scratch kitchen is its own craft. We're recruiting an experienced executive chef / F&B operating partner to lead kitchen design, menu, bar program, and event catering from the first drawing forward — and the restaurant will carry its own name and identity, created with that partner, so it competes for the district's lunch, dinner, delivery, and catering trade in its own right.
Three private investors have independently offered to participate, and the founder is committing personal capital. We'll formalize the raise in parallel with site commitment — the site anchors the raise.
Time Bandit runs the way commercial fabricators do: a founder-led core that scales with proven project crews per build.
Target ~$75 per guest — roughly $40 in play and $35 in food & drink — with bar, events, and catering pushing F&B toward the larger half of the mix.
A one-and-done attraction gets you once. A challenge arcade is built to be replayed — which is exactly the recurring local traffic a district wants filling its off-nights, not just its openings.
This isn't an experiment. The challenge-arcade format grew roughly 47% in the past year, and Activate alone added 20 locations in a single year — with no food and beverage at all. The winning model pairs games with a real kitchen and bar, where food and drink becomes the larger half of revenue. Level99 — whose Disney Springs flagship just opened — has raised $67M from Panera founder Ron Shaich's Act III after its first venues doubled their projections.
A financially strong, high-margin tenant that pays rent and lasts — built around a real scratch kitchen and full bar, not a snack counter.
Sources: Room Escape Artist 2025 Escape Room Industry Report · FSR Magazine · PitchBook · company announcements.
A deep 100' × 200' footprint built for flow: kitchen, restrooms, and receiving share the rear service wall, and a single dividable VIP suite — movable center divider, 4-ft walls topped with electrochromic glass facing the floor — flips private for corporate events, opens as extra dining on busy nights, and on weekends becomes Studio Q, home of the Quantum Quiz game show (custom question packs available for corporate clients). At the center of the action: a 26-seat racetrack bar under animated steampunk clockworks and giant moving clocks, ringed by the era neighborhoods, with Midway's open games framing the entrance.
Space-planning concept — click to enlarge. An architect formalizes the final drawings.
The concept, the build capability, the proprietary game and RFID tech, the Time Bandit brand and IP, founder capital, and early investor interest.
The right space in the district — around 20,000 sq ft with good clear height and power — and a tenant-improvement partnership.
The numbers: an estimated $2.8–4.9M buildout against a $5.4–8M annual revenue target — and category precedent favors partnership: landlords have covered more than half of opening costs for leaders like Puttshack. The timeline: we open with the stadium — alongside the district's 2028 phase one. Full pro forma, pricing model, and capital plan available under NDA.
Flexible footprint: we're planning around 20,000 sq ft — and if more is available, it becomes more games, more attraction, and more draw for the district, with room to scale dining and private events to match.